Ever since the Intel® RealSense™ technology came to the industry’s attention in 2014, it has opened up the possibility of new and exciting applications. With the RealSense™ 3D camera being integrated on more and more devices, users have begun to experiment with motion capture, facial recognition, and mapping 3D spaces and objects.
There are two variants of the camera, both able to capture and map the three-dimensional properties of real-world objects. A user-facing version analyses a depth of around one metre and is suited for desktop and laptops. The other world-facing module has a depth of about four metres, but boasts an approximate 3D range of up to 10 metres.
With developer support and greater mainstream use, RealSense hardware has the potential to replace current webcams with a more innovative and exciting product. While the highest potential of this software is yet to be seen, we can already predict its impact on games, apps, film and visual art.
This year’s annual CES event in Las Vegas saw the technology inspire curiosity and play. One event-goer held out a mask to the RealSense camera. In moments, a 3D replica of the mask appeared on screen, ready to be incorporated into a design project. Another demonstration highlighted the technology’s interaction with Faceshift – a software which captures facial expression and applies it to animated 3D models that take on the user’s every gesture.
RealSense product manager Anil Nanduri says, “The next big step is just getting it out there. Getting it into the ecosystem and ramping up usage. From there, it’s all about richer capabilities, smaller modules and a more user-friendly interface.”
A future in which just about anyone can augment reality is near. Developers looking to create cutting-edge games and apps are set to benefit from RealSense’s multi-lens scanning and depth-sensing technology. To convey just a hint of what’s possible, we’ve invited three guest speakers to share their virtual-reality projects developed using Intel® RealSense technology.
Intel® RealSense™ Webinar
If you’re hungry to see the newest thing out there for human-machine interaction, sign up for our webinar. Our guests will demo their inspired creations, which were hatched during past Intel® RealSense Hands-on labs.
Join us for a free webinar at 18:30-19:30 (CEST), Wednesday, 14 October 2015.
Kfir Matza, co-founder and chief technology officer at Onysus Software Ltd. (Israel)
Karaoke Star is the alternative-reality solution that transforms users into rock stars. Watch as users become seamlessly immersed in a production-grade video clip as they bust out their favourite tune.
Anthony Thomas, game developer (UK)
Linking Arduino and RealSense. This project connects the RealSense™ technologysensor to motors for remote actuation, integrating the sensors and pick-up/control movements.
Rudy Aramayo, student researcher at Texas A&M University (US)
The Quantum Chemistry of RNA (ribonucleic acid). Join Rudy for an unforgettable demonstration of the world of quantum physics as he unveils “the theory of hyper-physics and the molecular field of space-time” for the first time.
There is a two-step registration process for this event:
1) Register on the Eventbrite page
2) Register and join the webinar by clicking here